Hunnic Dismounted Warband
Mounted or on foot, the Huns are a deadly foe.The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".
Unit Name Hunnic Dismounted Warband |
Main Unit Key att_nom_hunnic_dismounted_warband |
Land Unit Key att_nom_hunnic_dismounted_warband |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 325 |
Recruitment Cost 240 |
Upkeep Cost 115 |
Melee Attack 42 |
40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 32 |
17 |
├ Base Defence 2 |
├ Shield att_round |
└ Shield Defence 15 |
30 |
├ Armour att_leather_lamellar |
├ Armour Defence 15 |
└ Shield Armour 15 |
95 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 5 |
Morale 36 |
Abilities
Hunnic Dismounted Warband- Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |