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Grand Campaign Regions

Olisipo


Region Name

Olisipo

Belongs to Province

Lusitania

Controlling Faction

Western Roman EmpireWestern Roman Empire

Culture

Western Roman

Rebel Faction

Western Roman RebelsWestern Roman Rebels

Unit Resources

Mercenaries

Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Mercenary Germanic Warband
Melee Infantry / Melee Infantry / (att_merc_ger_germanic_warband)
Mercenary Germanic Warband
The ties of family make these warriors strong.
160 375 275 305 45 32 30 12 47 95 32
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
2
160 Mercenary Germanic Hunters
Missile Infantry / Missile Infantry / (att_merc_ger_germanic_hunters)
Mercenary Germanic Hunters
The hunters of the forest are gifted with both skill and courage.
160 120 90 100 38 150 5 14 7 11 2 2 3 80 32
3
160 Mercenary Germanic Hurlers
Missile Infantry / Missile Infantry / (att_merc_ger_germanic_hurlers)
Mercenary Germanic Hurlers
A rain of stones can lead to rash decisions.
160 130 100 105 50 125 10 14 7 11 2 2 3 80 32
Pike Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
160 Mercenary Germanic Pikes
Melee Infantry / Pike Infantry / (att_merc_ger_germanic_pikes)
Mercenary Germanic Pikes
A wall of pikes is an excellent defence, but is difficult to manoeuvre.
160 160 120 130 16 11 21 37 8 80 32
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
5
80 Mercenary Germanic Mounted Warband
Cavalry / Melee Cavalry / (att_merc_ger_germanic_mounted_warband)
Mercenary Germanic Mounted Warband
These mounted warriors have joined together to fight for their tribe.
80 300 230 255 45 25 45 22 18 205 32
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
6
80 Mercenary Germanic Mounted Brigands
Cavalry / Missile Cavalry / (att_merc_ger_germanic_mounted_brigands)
Mercenary Germanic Mounted Brigands
Armed with spear and javelin, these mounted raiders are ideal battlefield scouts.
80 450 350 385 90 80 12 6 16 32 26 46 8 190 32
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
7
72 Liburnian Galley - Mercenary Desert Heavy Corsairs
Light Ship / Melee Ship / (att_shp_merc_des_heavy_corsairs_lib_light)
Liburnian Galley - Mercenary Desert Heavy Corsairs
These light, fast ships are ideal for coastal patrol duty.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 300 230 215 1800 7 26 40 11 40 57 120 32
8
64 Liburnian Galley - Mercenary Roman Light Marines
Light Ship / Melee Ship / (att_shp_merc_rom_light_marines_lib_light)
Liburnian Galley - Mercenary Roman Light Marines
These light, fast ships are ideal for coastal patrol duty.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 275 275 185 1800 7 26 40 2 40 40 120 32
9
64 Liburnian Galley - Mercenary Roman Light Marines
Light Ship / Melee Ship / (att_shp_merc_rom_light_marines_lib_light)
Liburnian Galley - Mercenary Roman Light Marines
These light, fast ships are ideal for coastal patrol duty.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 275 275 185 1800 7 26 40 2 40 40 120 32
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
64 Liburnian Skirmisher - Mercenary Roman Skirmisher Marines
Light Ship / Missile Ship / (att_shp_merc_rom_skirmisher_lib_light)
Liburnian Skirmisher - Mercenary Roman Skirmisher Marines
Skirmish tactics require light, swift ships, like this liburnian.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 275 275 175 600 9 90 80 6 8 5 6 1 31 8 78 32
11
64 Liburnian Skirmisher - Mercenary Roman Skirmisher Marines
Light Ship / Missile Ship / (att_shp_merc_rom_skirmisher_lib_light)
Liburnian Skirmisher - Mercenary Roman Skirmisher Marines
Skirmish tactics require light, swift ships, like this liburnian.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 275 275 175 600 9 90 80 6 8 5 6 1 31 8 78 32
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
12
64 Artillery Liburnian - Mercenary Eastern Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_eas_artillery_lib_light)
Artillery Liburnian - Mercenary Eastern Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 375 375 285 1200 5 500 500 1 7 6 2 2 3 80 32
13
56 Artillery Liburnian - Mercenary Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_ger_artillery_lib_light)
Artillery Liburnian - Mercenary Germanic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 375 275 285 1200 5 500 500 1 7 6 2 2 3 80 32
14
56 Artillery Liburnian - Mercenary Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_ger_artillery_lib_light)
Artillery Liburnian - Mercenary Germanic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 375 275 285 1200 5 500 500 1 7 6 2 2 3 80 32
15
56 Artillery Liburnian - Mercenary Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_ger_artillery_lib_light)
Artillery Liburnian - Mercenary Germanic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 375 275 285 1200 5 500 500 1 7 6 2 2 3 80 32
16
56 Artillery Liburnian - Mercenary Nordic Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_nor_artillery_lib_light)
Artillery Liburnian - Mercenary Nordic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 375 275 285 1200 5 500 500 1 7 6 2 2 3 80 32
17
56 Artillery Liburnian - Mercenary Nordic Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_nor_artillery_lib_light)
Artillery Liburnian - Mercenary Nordic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 375 275 285 1200 5 500 500 1 7 6 2 2 3 80 32
18
64 Artillery Liburnian - Mercenary Roman Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_rom_artillery_lib_light)
Artillery Liburnian - Mercenary Roman Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 375 375 285 1200 5 500 500 1 7 6 2 2 3 80 32
19
64 Artillery Liburnian - Mercenary Roman Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_rom_artillery_lib_light)
Artillery Liburnian - Mercenary Roman Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 375 375 285 1200 5 500 500 1 7 6 2 2 3 80 32
20
64 Artillery Liburnian - Mercenary Vandal Artillery Crew
Light Ship / Artillery Ship / (att_shp_merc_van_artillery_lib_light)
Artillery Liburnian - Mercenary Vandal Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 375 300 290 1200 5 500 500 1 7 6 2 2 3 80 34
Ramming Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
20 Strike Liburnian - Mercenary Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_ram)
Strike Liburnian - Mercenary Germanic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 220 220 125 1800 6 48 32 33 20 40 97 32
22
20 Strike Liburnian - Mercenary Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_ram)
Strike Liburnian - Mercenary Germanic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 220 220 125 1800 6 48 32 33 20 40 97 32
23
20 Strike Liburnian - Mercenary Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_ram)
Strike Liburnian - Mercenary Germanic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 220 220 125 1800 6 48 32 33 20 40 97 32
24
36 Assault Liburnian - Mercenary Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_spike)
Assault Liburnian - Mercenary Germanic Light Boatmen
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 275 275 160 2200 6 48 32 33 20 40 97 32
25
36 Assault Liburnian - Mercenary Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_spike)
Assault Liburnian - Mercenary Germanic Light Boatmen
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 275 275 160 2200 6 48 32 33 20 40 97 32
26
36 Assault Liburnian - Mercenary Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_spike)
Assault Liburnian - Mercenary Germanic Light Boatmen
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 275 275 160 2200 6 48 32 33 20 40 97 32
27
20 Strike Liburnian - Mercenary Vandal Light Boatmen
Light Ship / Ramming Ship / (att_shp_merc_van_boatmen_lib_light_ram)
Strike Liburnian - Mercenary Vandal Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 220 160 125 1800 6 47 32 32 17 40 95 34
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Elusa
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Eudaemon
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Synnada
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Colonia Agrippina
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Durocortorum
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Amasea
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Nicomedia
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Eboracum
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Lindum
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Segontium
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Camulodunum
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Corinium
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Londinium
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Eblana
Ebdanians
Eildon
Caledonians
Tuesis
Picts
Caesarea Eusebia
Eastern Roman Empire
Melitene
Eastern Roman Empire
Trapezus
Eastern Roman Empire
Carthago Nova
Western Roman Empire
Segobriga
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Toletum
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Gabala
Arran
Kotais
Lazica
Mtskheta
Kartli
Iconium
Eastern Roman Empire
Myra
Eastern Roman Empire
Tarsus
Eastern Roman Empire
Apulum
Petrodava
Bastarnians
Romula
Gepids
Domavia
Western Roman Empire
Salona
Western Roman Empire
Siscia
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Scupi
Eastern Roman Empire
Serdica
Eastern Roman Empire
Viminacium
Eastern Roman Empire
Angulus
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Flevum
Franks
Tulifurdum
Saxons
Asturica
Western Roman Empire
Bracara
Western Roman Empire
Brigantium
Western Roman Empire
Aregelia
Langobards
Lupfurdum
Thuringians
Uburzis
Alamans
Duna
Oium
Venedians
Palteskja
Venedians
Ascaucalis
Burgundians
Gothiscandza
Rugians
Rugion
Varinians
Budorgis
Lugians
Casurgis
Marcomans
Nitrahwa
Quadians
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Sclavenians
Moramar
Silys
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Neapolis
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Roma
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Abarshahr
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Harev
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Merv
Parthia
Augila
Eastern Roman Empire
Paraetonium
Eastern Roman Empire
Ptolemais
Eastern Roman Empire
Genua
Western Roman Empire
Mediolanum
Western Roman Empire
Segusio
Western Roman Empire
Lugdunum
Western Roman Empire
Rotomagus
Western Roman Empire
Turonum
Western Roman Empire
Emerita Augusta
Western Roman Empire
Olisipo
Western Roman Empire
Pax Augusta
Western Roman Empire
Corinthus
Eastern Roman Empire
Dyrrhachium
Eastern Roman Empire
Thessalonica
Eastern Roman Empire
Rhegium
Western Roman Empire
Syracusae
Western Roman Empire
Tarentum
Western Roman Empire
Harmosia
Makran
Phra
Aria
Pura
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Caesarea
Western Roman Empire
Tamousiga
Maurians
Tingis
Western Roman Empire
Argentoratum
Western Roman Empire
Octodurum
Western Roman Empire
Vesontio
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Atropatene
Ganzaga
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Rhaga
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Ajax
Western Roman Empire
Caralis
Western Roman Empire
Palma
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Constantia
Eastern Roman Empire
Gortyna
Eastern Roman Empire
Rhodes
Eastern Roman Empire
Aquae Sextiae
Western Roman Empire
Narbo
Western Roman Empire
Vienna
Western Roman Empire
Amida
Eastern Roman Empire
Edessa
Eastern Roman Empire
Nisibis
Sassanid Empire
Aelia Capitolina
Eastern Roman Empire
Aila
Eastern Roman Empire
Nova Trajana Bostra
Eastern Roman Empire
Savaria
Western Roman Empire
Sirmium
Western Roman Empire
Sopianae
Western Roman Empire
Behdesir
Sassanid Empire
Siraf
Sassanid Empire
Stakhr
Sassanid Empire
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Garamantians
Dimmidi
Gaetulians
Garama
Garamantians
Augusta Vindelicorum
Western Roman Empire
Iuvavum
Western Roman Empire
Virunum
Western Roman Empire
Anacopia
Abasgia
Samandar
Tanais
Chersonessus
Greuthungians
Gelonus
Sclavenians
Olbia
Greuthungians
Alabu
Jutes
Hafn
Danes
Hrefnesholt
Geats
Bolghar
Raha
Sarai
Issatis
Sassanid Empire
Spahan
Sassanid Empire
Susa
Sassanid Empire
Antiochia
Eastern Roman Empire
Emesa
Eastern Roman Empire
Tyrus
Eastern Roman Empire
Caesaraugusta
Western Roman Empire
Pompaelo
Western Roman Empire
Tarraco
Western Roman Empire
Terra Incognita
Constantinopolis
Eastern Roman Empire
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Eastern Roman Empire
Trimontium
Eastern Roman Empire
Arheimar
Anteans
Belz
Leopolis
Anteans
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Parthia
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Afrighids
Siahkuh
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Macomades
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Sabrata
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Aquileia
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Ravenna
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