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HomeHome / Total War: Attila / Huns / Buildings / Artisans Buildings
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Artisans Buildings




Artisans

Artisans\' Yurts
Artisans\' Yurts
(att_bld_nomad_artisan_1)
Level 0
Carpenter\'s Yurt
Carpenter\'s Yurt
(att_bld_nomad_artisan_carpenter_2)
Level 1
Carpenter\'s Workplace
Carpenter\'s Workplace
(att_bld_nomad_artisan_carpenter_3)
Level 2
Tinkers\' Camp
Tinkers\' Camp
(att_bld_nomad_artisan_carpenter_4)
Level 3
Metalworker\'s Yurt
Metalworker\'s Yurt
(att_bld_nomad_artisan_forge_2)
Level 1
Blacksmith\'s Workplace
Blacksmith\'s Workplace
(att_bld_nomad_artisan_forge_3)
Level 2
Outfitter\'s Camp
Outfitter\'s Camp
(att_bld_nomad_artisan_forge_4)
Level 3
Cart Wheeler
Cart Wheeler
(att_bld_nomad_artisan_wagonmaker_2)
Level 1
Cart Maker
Cart Maker
(att_bld_nomad_artisan_wagonmaker_3)
Level 2
Wagon Maker
Wagon Maker
(att_bld_nomad_artisan_wagonmaker_4)
Level 3
Spinner\'s Yurt
Spinner\'s Yurt
(att_bld_nomad_artisan_weaver_2)
Level 1
Felt Maker
Felt Maker
(att_bld_nomad_artisan_weaver_3)
Level 2
Cloth Maker
Cloth Maker
(att_bld_nomad_artisan_weaver_4)
Level 3
Yurt Maker
Yurt Maker
(att_bld_nomad_artisan_yurthmaker_2)
Level 1
Yurt Builder
Yurt Builder
(att_bld_nomad_artisan_yurthmaker_3)
Level 2
Royal Yurt Builder
Royal Yurt Builder
(att_bld_nomad_artisan_yurthmaker_4)
Level 3
Artisans
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Artisans\' Yurts Artisans Level 1
Artisans\' Yurts
The craft and skill of artisans has descended through generations.
1 1000 Wealth: 200 from industry (force_to_force_building)
2 Spinner\'s Yurt Artisans Level 2
Spinner\'s Yurt
Thread and yarn, woven, make fabric to both clothe and shelter.
2 1500 Wealth: 600 from industry (force_to_force_building)
Integrity: -2 (force_to_force_own)
3 Metalworker\'s Yurt Artisans Level 2
Metalworker\'s Yurt
Metal can be wrought into weapons of war, clasps, wheel axles, even spoons.
2 1500 Wealth: 300 from industry (force_to_force_building)
Integrity: -2 (force_to_force_own)
Weaponsmithing I: +5% melee damage for all unit recruits (force_to_force_own)
4 Cart Wheeler Artisans Level 2
Cart Wheeler
Solidly constructed, they\'ll get you there in the end, if not in style.
2 1500 Wealth: 400 from industry (force_to_force_building)
Wealth: +5% from commercial buildings (force_to_force_own)
Integrity: -2 (force_to_force_own)
5 Carpenter\'s Yurt Artisans Level 2
Carpenter\'s Yurt
The backbone of riders is the bow, hewn from strong wood by the skilled.
2 1500 Wealth: 300 from industry (force_to_force_building)
Integrity: -2 (force_to_force_own)
Fletching I: +5% ammunition for missile unit recruits (force_to_force_own)
6 Yurt Maker Artisans Level 2
Yurt Maker
The yurt, subject to the harshness of nomadic life, requires careful maintenance.
2 1500 Wealth: 400 from industry (force_to_force_building)
Integrity: -2 (force_to_force_own)
Horde building construction cost: -5% (force_to_force_own)
Growth: +2 when encamped (force_to_force_own)
7 Blacksmith\'s Workplace Artisans Level 3
Blacksmith\'s Workplace
Tempered steel and tempered spirits make a nomad fierce.
3 2500 Wealth: 350 from industry (force_to_force_building)
Integrity: -3 (force_to_force_own)
Armour smithing I: +5% armour for all unit recruits (force_to_force_own)
Weaponsmithing I: +5% melee damage for all unit recruits (force_to_force_own)
8 Felt Maker Artisans Level 3
Felt Maker
…Because you never know when you might need to weave.
3 2500 Wealth: 1000 from industry (force_to_force_building)
Integrity: -3 (force_to_force_own)
9 Cart Maker Artisans Level 3
Cart Maker
Purely pragmatic, carts carry large quantities as far as a mule can drag them.
3 2500 Wealth: 700 from industry (force_to_force_building)
Wealth: +10% from commercial buildings (force_to_force_own)
Integrity: -3 (force_to_force_own)
10 Carpenter\'s Workplace Artisans Level 3
Carpenter\'s Workplace
Bending the bough and treating the tree, this is the art of the carpenter.
3 2500 Wealth: 350 from industry (force_to_force_building)
Integrity: -3 (force_to_force_own)
Fletching II: +10% ammunition for missile unit recruits (force_to_force_own)
11 Yurt Builder Artisans Level 3
Yurt Builder
Some may call them crude, yet the yurt is the nomad\'s way of life.
3 2500 Wealth: 700 from industry (force_to_force_building)
Integrity: -3 (force_to_force_own)
Horde building construction cost: -10% (force_to_force_own)
Growth: +4 when encamped (force_to_force_own)
12 Wagon Maker Artisans Level 4
Wagon Maker
Larger than a cart, the wagon hauls cargo and men across the vast steppes.
4 4000 Wealth: 1100 from industry (force_to_force_building)
Wealth: +15% from commercial buildings (force_to_force_own)
Integrity: -5 (force_to_force_own)
13 Tinkers\' Camp Artisans Level 4
Tinkers\' Camp
Ingenious contrivances, for the good of the people and woe of the enemy.
4 4000 Wealth: 550 from industry (force_to_force_building)
Integrity: -5 (force_to_force_own)
Fletching III: +15% ammunition for missile unit recruits (force_to_force_own)
14 Royal Yurt Builder Artisans Level 4
Royal Yurt Builder
"This yurt is for no ordinary man…"
4 4000 Wealth: 1100 from industry (force_to_force_building)
Integrity: -5 (force_to_force_own)
Horde building construction cost: -15% (force_to_force_own)
Growth: +6 when encamped (force_to_force_own)
15 Outfitter\'s Camp Artisans Level 4
Outfitter\'s Camp
Go into battle properly clad, and work the field just as well suited.
4 4000 Wealth: 550 from industry (force_to_force_building)
Integrity: -5 (force_to_force_own)
Armour smithing II: +10% armour for all unit recruits (force_to_force_own)
Weaponsmithing II: +10% melee damage for all unit recruits (force_to_force_own)
16 Cloth Maker Artisans Level 4
Cloth Maker
Clothing the people is as important as arming them.
4 4000 Wealth: 1650 from industry (force_to_force_building)
Integrity: -5 (force_to_force_own)
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