Left Panel
menu
HomeHome / Total War: Attila / Huns / Buildings / Footmen's Camp
Footmen's Camp HunsHuns Military Recruitment Level 3

Footmen's Camp

Foot soldiers may gain less glory than riders, but they serve a crucial purpose.

Nomadic tribespeople come from the vast steppes to the north of the Black and Caspian Seas, and were known variously as Scythians or Saka, and later, Sarmatians and Huns. Fighting as light infantry, they were often armed with javelins or medium length spears and used shields covered in animal hide, or scaled with horn or metal. These troops also made extensive use of daggers, straight swords and the fearsome sagaris, a one-handed battle-axe, with both a bladed or hammer-like head and a pick-like point on the reverse for punching through armour. Complimenting foot archers and cavalry, their role was simply to protect the former from the latter. Far from barbarians, steppe culture, although nomadic, was a rich and diverse one.

Military Recruitment

Warriors' Yurts
Warriors' Yurts
(att_bld_nomad_warriors_1)
Military Recruitment Level 0
Warriors' Camp
Warriors' Camp
(att_bld_nomad_warriors_2)
Military Recruitment Level 1
Archery Range
Archery Range
(att_bld_nomad_warriors_archers_3)
Military Recruitment Level 2
Archers' Encampment
Archers' Encampment
(att_bld_nomad_warriors_archers_4)
Military Recruitment Level 3
Lancers' Training Ground
Lancers' Training Ground
(att_bld_nomad_warriors_cavalry_3)
Military Recruitment Level 2
Lancers' Encampment
Lancers' Encampment
(att_bld_nomad_warriors_cavalry_4)
Military Recruitment Level 3
Footmen's Camp
Footmen's Camp
(att_bld_nomad_warriors_infantry_3)
Military Recruitment Level 2
Infantry Encampment
Infantry Encampment
(att_bld_nomad_warriors_infantry_4)
Military Recruitment Level 3
Footmen's Camp

Building Name

Footmen's Camp

Level Name

att_bld_nomad_warriors_infantry_3

Building Chain

Military Recruitment

Building Level

3

Create Time

4

Create Cost

5000

Require Technology

Massing of Power
Massing of Power

Effects

Food consumption: -30 (force_to_force_own)
Army recruitment capacity: +2 (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Bosphoran Warriors
Melee Infantry / Melee Infantry / (att_nom_bosphoran_warriors)
Bosphoran Warriors
Armed with spear and javelin, these warriors are a force to be reckoned with.
160 450 450 24 40 14 39 53 122 43
2
80 Hunnic Ambushers
Cavalry / Missile Cavalry / (att_nom_hunnic_ambushers)
Hunnic Ambushers
A silent, stealthy Hun is many times more deadly…
80 750 775 56 150 14 10 22 32 32 52 20 194 45
3
160 Hunnic Dismounted Warband
Melee Infantry / Melee Infantry / (att_nom_hunnic_dismounted_warband)
Hunnic Dismounted Warband
Mounted or on foot, the Huns are a deadly foe.
160 325 240 42 40 32 17 30 95 36
4
160 Steppe Bows
Missile Infantry / Missile Infantry / (att_nom_steppe_bows)
Steppe Bows
Best deployed at range, they will suffer heavy losses if kept in melee.
160 150 110 49 150 5 12 5 6 1 1 3 78 34
5
80 Steppe Mounted Brigands
Cavalry / Melee Cavalry / (att_nom_steppe_mounted_brigands)
Steppe Mounted Brigands
These mounted raiders are happy to serve any master with a big enough purse.
80 500 350 19 32 33 44 18 188 34
6
80 Steppe Mounted Tribespeople
Cavalry / Melee Cavalry / (att_nom_steppe_mounted_tribespeople)
Steppe Mounted Tribespeople
Born in the saddle, horsemanship comes naturally to the men of the steppes.
80 425 300 43 32 43 35 8 203 34
7
160 Steppe Tribespeople
Melee Infantry / Melee Infantry / (att_nom_steppe_tribespeople)
Steppe Tribespeople
Hard lives lived on the steppes makes for hard, tribal warriors.
160 230 160 43 40 29 20 18 78 34
Facebook