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HomeHome / Total War: Attila / Huns / Buildings / Goat Pens
Goat Pens HunsHuns Herders Level 4

Goat Pens

You can never miss the goats. Just follow the bleats.

Goats are an extremely versatile species found naturally throughout the steppes. Kept and slaughtered by the nomadic tribes for their meat, milk, hides and fur, horns, and even dung for fuel, they found a practical use for almost every part of the animal. Goat hide is hard and leathery, making it an ideal material for use as a receptacle for water or wine, plus as a material with which to make rudimentary parchment. Their horns can be drunk from, sharpened into arrowheads, and even fashioned into scale armour for the cavalry who formed the mainstay of steppe armies. Even their intestines can be cleaned, scraped, soaked, and then drawn out into bowstrings for the formidable steppe archers.

Herders

Herders\' Yurts
Herders\' Yurts
(att_bld_nomad_herders_1)
Herders Level 0
Cattle Herders
Cattle Herders
(att_bld_nomad_herders_cattle_2)
Herders Level 1
Cattle Herd
Cattle Herd
(att_bld_nomad_herders_cattle_3)
Herders Level 2
Cattle Pens
Cattle Pens
(att_bld_nomad_herders_cattle_4)
Herders Level 3
Goat Herders
Goat Herders
(att_bld_nomad_herders_goats_2)
Herders Level 1
Goat Herd
Goat Herd
(att_bld_nomad_herders_goats_3)
Herders Level 2
Goat Pens
Goat Pens
(att_bld_nomad_herders_goats_4)
Herders Level 3
Shepherds\' Camp
Shepherds\' Camp
(att_bld_nomad_herders_sheep_2)
Herders Level 1
Sheep Flock
Sheep Flock
(att_bld_nomad_herders_sheep_3)
Herders Level 2
Sheep Pens
Sheep Pens
(att_bld_nomad_herders_sheep_4)
Herders Level 3
Goat Pens

Building Name

Goat Pens

Level Name

att_bld_nomad_herders_goats_4

Building Chain

Herders

Building Level

4

Create Time

4

Create Cost

4000

Require Technology

Advanced Agriculture
Advanced Agriculture

Effects

Wealth: 300 from animal husbandry (force_to_force_building)
Additional wealth: +50 from animal husbandry per local fertility level (force_to_force_building)
Food: +100 from animal husbandry (force_to_force_own)
Additional food: +10 per local fertility level (force_to_force_own)
Integrity: -3 (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units